Between the Darkness and the Light: Trollheart's Babylon 5 Thread

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To Boldy Go… Trollheart’s Star Trek Thread

(Trollheart, basically)

Our Last, Best Hope For Peace: The Genesis of Babylon 5

Probably the only TV drama, certainly the only science fiction TV drama, to be conceived and laid out as a five-year story, a TV novel which was intended to span five full seasons of the show, and in the end did, Babylon 5 was the creation of Joe Micheal Straczynski, usually known as “J. Michael Straczynski” or more often just “JMS”. Aficionados of the programme, like me and probably millions of others, as well as critics, will tell you that “JMS” was as instrumental to not only the creation but the development of Babylon 5 as Gene Roddenberry was to Star Trek. In fact, early in its inception JMS was heard to remark at a science-fiction convention that he believed his new series could end up “giving Star Trek a run for its money”, to which an unimpressed reporter quipped “Yeah, and Bill Clinton will be in the White House!” Well, we all know how that turned out, don’t we?

But the above serves to illustrate how tough an arena television sci-fi was in the early nineties. The Star Trek franchise had pretty much a stranglehold on TV sci-fi, while the world of cinema had really not come up with anything substantial at the time, leaving Star Wars as the main moneyspinner and seen therefore as the way forward. Cinema had mostly whimsical tales like the Back to the Future series, Arnie in the Predator movies and Gremlins all over the place. Of course there was Terminator 2 and Alien 3, and later on Stargate brought a measure of respectability to sf movies, but up to even the end of the 90s the main movers in terms of sci-fi cinema were still those that trod Roddenberry’s somewhat tired and hackneyed stories of all humanity living together in semi-Utopian peace.

(Joe Michael Straczynski, known as JMS, creator and driving force behind Babylon 5)

It wouldn’t be till really the tail-end of the 90s, when The Matrix burst upon our cinema screens like an avenging angel and slapped us all upside the head, that science fiction would really achieve its rebirth on the big screen, and as for the small, well. Nothing could and did touch Star Trek for over thirty years, with series like Logan’s Run, Lost in Space, V and though the UK did well to fly the sf flag with series like Blake’s Seven and Doctor Who, darker, more adult sort of programmes than their mostly light, fluffy, almost comedic in ways US counterparts, Star Trek was still seen really as the epitome of sci-fi, resulting in much ribbing for those the media came to dub “Trekkies”. Sure, Doctor Who is now more aimed at a family-friendly market, but back in the sixties, seventies and eighties it was dark and disturbing, and we all hid behind the sofa when the Daleks came onscreen! Exterminate!

The problem was that most television networks didn’t really take sci-fi seriously. It was the purview of the geek, the loner, the misfit. Families would not watch it, so any programmes commissioned - or most, at any rate - in the US had to be “made family friendly”, by adding in cute characters or comic relief elements, and having everyone back on the starbase in time for tea, as it were. Only the British ones dared to do things like kill off characters, see the aforementioned Blake’s Seven and indeed Space: 1999, some of the darkest sci-fi you will ever come across. Okay, so the sets were wonky and the acting wooden - should that be the other way round? Er, no - but the stories were often top-notch, and occasionally the stuff of nightmares.

Which is how it should have been, anyway. Space is a frightening place. Films like Alien and 2001: A Space Odyssey showed us that, as did Event Horizon decades later, though that was really more a horror movie set in space (then again, you could probably level that same charge at Alien…) The happy, jolly, everyone-gets-along-fine-whether-they-have-legs-or-tentacles idea was a nice one, but ultimately fatally flawed. After all, humans can’t even get on with each other without trying to blow each other up or exterminate (!) one another, so what makes us think we’d get on with aliens? Or that they’d get on with us? Maybe they’re the badasses of that sector of the galaxy. Either way, they’re unlikely to just drop in for a cup of proto-tea and a mega-biscuit now are they?

So with Star Trek portraying its general idea of “humans are great and want to save everyone and don’t you wish you were like us though if you’re not that’s ok because we’re so tolerant of other cultures and lifeforms” all across our televisions and film screens, and movies like The Matrix, Dark City and Inception years or even decades away, what serious science fiction was there on the box? Although Ronald D. Moore later revamped it into a tough, dark, gritty and realistic portrayal of Man’s struggle to survive against an implacable enemy, Battlestar Galactica in its original incarnation was little more than a shoot-em-up adventure buddy movie in space, on TV. Buck Rogers in the 25th Century was much worse, and although Star Trek would grow up with the third and fourth seasons and the newly-born Deep Space 9 would go on, after its second season, to redefine what mature, dark, intelligent televisual science fiction could and would be, the airwaves were jammed with half-serious, half-comedic, in some cases downright awful attempts at sci-fi programs, as everyone tried to jump on the Star Wars/Star Trek bandwagon, making the fatal flaw of trying to be just like them.

Straczynski, seeing all this, did not want to go that route. He had come up watching the likes of Hill Street Blues reshape and change what was perceived as the general cop show, and he wanted to do the same for sci-fi with his own new show. This would be a heavily character-driven series, where people’s decisions would weigh on future events, where one road taken might lead to war whereas the other might lead to peace, or something as simple as a chance meeting or offhand remark might have huge ramifications down the line. Most importantly, JMS decided to introduce, or at least expand on, the idea of a story arc. This was seen almost as television suicide by the networks: the idea that people would follow a series, noting all the little “clues” to future events, and that they would have to see almost every episode or risk missing a big piece of the puzzle and thereby end up being confused or missing a vital point, seemed to the execs beyond the American people’s capabilities. More, it was not, they believed, what the audience wanted. They didn’t dedicate their lives to a TV show. They watched and flipped between channels, and a series like Star Trek or Buck Rogers could certainly be watched one week and not for the next three, and then if they liked pick up after that without fearing they had missed some vital developments. By and large, sci-fi shows - and this included Roddenberry’s behemoth - did not attach huge significance to events that transpired from week to week. The story arc would of course eventually prove to be the way to go, with later series like Lost and even 24, two of the most successful shows ever on US TV, requiring constant, regular viewing.

The first to do so of the ruling franchise was Deep Space 9, where once it got into the main plot, there were standalone episodes, but even then something might happen in one of them that would reflect back in future ones. But the series followed a basic storyline, and like reading a novel, you couldn’t just pick it up again three chapters in and know what was going on. Of all the series at the time on TV, sci-fi or otherwise, DS9 was the closest in terms of structure to what Babylon 5 would become.

And there was some controversy surrounding both series, as they hit the air around the same time. Not only that, Paramount - who produced the Star Trek franchise - had been offered the chance to back Babylon 5 but passed, and then mere months later announced the debut of their new Star Trek series. Both were set on space stations - the first time any sf TV show had been located such a place - and both would have major, galaxy-spanning wars and draw on elements of ideologies and religious themes throughout their run. Both would allow for major characters to be killed off, and of course as already mentioned both would follow a series arc. The similarities have been a topic of contention and hot debate between opposing fans of the series, but I’m not going to concern myself with them here, as I don’t feel they’re relevant to this article. Plus, I look deeply into the whole controversy in another one later.

And so, on February 22 1993, the lead-in pilot movie for the series, originally just called Babylon 5 but later changed to “The Gathering”, aired on Warner Bros PTEN channel, although I have a personal story about that. Living as I do in Ireland I of course had and have no access to the US networks, and happened to stumble across the movie in a video (look it up) rental shop and thought it looked good. Taking it home and watching it I was rapt, and thought my god how can someone not make a series out of this? It seemed to be setup for at least a sequel, with its closing line “Babylon 5 is open for business!” and I just thought damn it, another great movie that could have led to a series, and left it at that. Well, I didn’t. When I brought the video back I asked the guy behind the counter if he knew if there were any more movies, or a series even, and he grunted (no doubt very interested in my query as he carefully polished the slipcase on Vampire Serial Killer Babes IV: Fangs Baby or some such nonsense) that he didn’t know. Substitute the word know for the word care and I think we had a better and more honest answer to my question.

So home I went, dejected but not surprised. Surprise was, however, to the nth degree when some months later Channel 4 announced a brilliant new science-fiction series coming soon, called, yeah, Babylon 5! I could not believe it, and quickly set about making sure I had enough blank tapes (I said, look it up! What do you think Wiki is for?) to ensure I recorded every episode, as through some cruel caprice of the gods it was airing at something like 5pm, while I was still at work. Ah, but with a video recorder (look, I’m getting really tired of you…) there was no reason I should miss a moment of what I felt sure would be my new favourite science-fiction programme!

As, of course, it proved to be.

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Pilot episode/movie: "The Gathering"

And as Kosh has said above, around this time it commences…

The pilot movie that would lead-in the series, should it be commissioned, The Gathering (originally just called Babylon 5 before it was clear there would even be a series) is important in many ways. Its plot sets up the backdrop to the series, and introduces us to many of its characters, even if some of those would not last beyond this film. It hints at the very beginnings of a deeper story, and even from this standalone movie you can see the depth and intricacy of JMS’s writing, so that it would have been a shame - indeed, a crime - had the series not been taken up. But happily it was, and the rest is television history.

CHARACTER AND CAST FOR “THE GATHERING” (Characters/actors who were changed after this are italicised, with notes on who replaced them)

Michael O’Hare (RIP) as Commander Jeffrey Sinclair

Jerry Doyle as Chief Michael Garibaldi

Mira Furlan as Ambassador Delenn

Tamlyn Tomita as Lieutenant Laurel Takashima (Replaced by Claudia Christian, playing Lieutenant-Commander and later Commander Susan Ivanova)

Andreas Katsulas (RIP) as Ambassador G’Kar

Johnny Sekka as Doctor Benjamin Kyle (Replaced by Richard Biggs (RIP) playing Doctor Stephen Franklin)

Peter Jurasik as Ambassador Londo Mollari

Blaire Baron as Carolyn Sykes (Replaced by Julia Nickon-Soul, playing Catherine Sakai)

John Fleck as Del Varner (Never seen again)

Peter Hampton as the Senator (Never seen again)

Patricia Tallman as Lyta Alexander (Replaced for seasons 1 and 2 by Andrea Thompson as Babylon 5’s onsite telepath, Talia Winters, but Lyta returns from the end of season 2 and features quite prominently, if sporadically, during the third fourth and fifth seasons)

The year is 2257. Mankind has made contact with alien races and moved out into the galaxy, mostly by way of “jumpgates”, technology shared with them by the Centauri, a much advanced race, and have built a space station, which they call Babylon 5, in neutral space. Here, all races are welcome. It’s a trading post, jumping-off point, conference centre, diplomatic post and holiday destination for humans and aliens, and an important factor in keeping the uneasy peace between the various races. Babylons 1 through 4 have all suffered various untimely demises, with the final station prior to this, Babylon 4, actually vanishing twenty-four hours after going online. This small snippet of information is an example of a seemingly-offhand remark that will turn out to have massive importance as both season one and three come to a close.

There are five main races in this part of the galaxy, including humans, and they are the “superpowers” that run things. They are vastly different, each with their own idelology, traditions, history and outlook, and while some are content to live in peace there are old wounds that are festering between others, wounds which will not heal and which will all too soon plunge this sector of the galaxy into war. For now though, a quick look at each of these aliens.

Minbari: without question the most logical, spiritual and coldly clinical race, the Minbari revere life and peace but are nevertheless divided into three classes, or castes: Worker, Warrior and Religious. They have just come off the back of a vicious war with humankind, during which Earth itself was almost overwhelmed, but for the fact that the Minbari, with victory within their grasp and all opposition to them smashed, mysteriously surrendered at what came to be known as The Battle of the Line, Earth’s last stand against the implacable enemy. The reason they halted hostilities will become clear, and again have a huge and profound effect on the story arc, later on. When we meet them in “The Gathering”, they seem more observational than confrontational, almost monklike, as if they’re waiting for some great event to unfold.

Narn: Looking like reptilian humanoids, the Narn are a proud race of mighty warriors, but not so long ago were subjugated by their old enemy, the Centauri, who enslaved them for years, raping their planet and stripping it of all its resources, leaving the Narns far behind in terms of technology. Due to their treatment at the hands of the Centauri, the Narns are out for revenge and will side with anyone against their old oppressors. They are also trying to gain any technological or military advantage that would allow them to wipe out the Centauri.

Centauri: An ancient race of people whose lifestyle and traditions seem to be based on that of the Roman Empire of antiquity, the Centauri are a fallen people. They still have power, but used to command a vast empire which has shrunk as their influence in the galaxy has waned. They long for “the old days”, and keep an abiding hatred and contempt of the Narn in their hearts, their other desire being the elimination of the whole race, which they consider inferior. The Centauri were the ones who sold jumpgate tech to the humans, and so are essentially their oldest and closest allies among the Five Races. They see the humans as less evolved, younger versions of themselves when they were at the height of their power.

Vorlons: A mysterious race cloaked in secrecy and rumour, no-one has ever seen a Vorlon. They leave their home planet but seldom and when they do, always wear a bulky encounter suit, as the atmosphere of other planets is lethal to them. At the time this takes place, hardly anything is known about the Vorlons, and legends about them include one which holds that if anyone sees a Vorlon without his encounter suit they will turn to stone.

As the movie opens, station commander Jeffrey Sinclair is waiting to welcome a Vorlon as the fourth ambassador to Babylon 5. The first race we meet however is one of the Narn, a man called G’Kar (jyih-kar) who is in fact the Narn ambassador to the station. He comes across as belligerent and pushy, a thoroughly nasty fellow. The station’s resident telepath arrives and greets Sinclair. Her name is Lyta Alexander (lee-ta) and through her induction to the station we learn various things, such as that the aliens resident on the station have their own sector (Green) where their quarters can be maintained with the correct mix of atmosphere and gravity to allow them live safely. Sinclair’s security chief, Michael Garibaldi, opines that he does not trust telepaths. This will become a recurring theme throughout the series.

The arrival of the ambassador from Vorlon (like some of the races here, their homeworld is the same name as their race) occurs unexpectedly, as his ship comes through the jumpgate early, and Sinclair goes to meet him alone. However, before he can get to greet the ambassador, a klaxon blares around the station advising an emergency, and on reaching the alien Sinclair sees that he has fallen ill and he is rushed to medlab. Fearing that the ambassador may die, thus provoking a lethal response from his government, Dr. Benjamin Kyle, Chief Medical Officer on the station, asks Lyta to scan the Vorlon’s mind telepathically. She is reluctant, as firstly scanning without the person’s permission or consent is against the law, and she could be thrown out of Psi Corps, the body which regulates, trains and employs all telepaths; and secondly, this could conceivably be seen as a hostile act, the invasion of the privacy of an alien ambassador’s mind, the breaking of diplomatic immunity in its most literal sense.

However, when the alternatives are put to her she has no choice but to agree, and is shocked to see in Ambassador Kosh’s mind the picture of Sinclair poisoning him by attaching a small disc to his exposed hand. With such irrefutable evidence, a trial is convened and Sinclair is relieved of duty. Unconvinced, however, Garibaldi, who is his friend and served with him on the Mars colonies, and who got the job here from the commander, investigates to see if there is another answer. Meanwhile, the politics and powerplays that drive and characterise Babylon 5 come to the fore, as representatives jockey for position, eventually voting to allow Sinclair to be extradited to Vorlon to stand trial for murder.

But Garibaldi is interested in a traveller who came aboard about the same time as Lyta, a man called Del Varner, who is a petty thief and smuggler wanted in several systems. He breaks into the man’s quarters but is shocked - and annoyed - to find Varner dead. So much for that lead! However, as he tries to figure out a new strategy, it seems that Lyta is in medlab trying to finish Kosh off by turning off his life-support, before Dr. Kyle catches her. As she runs off though, she walks in the door and it’s obvious there is an imposter on the station.

More or less confined to quarters, Sinclair tells Carolyn, his girlfriend, about the Battle of the Line, and his part in it. He tells her that as the battle reached its height he decided to ram one of the Minbari cruisers, determined to take one of them with him, but he blacked out and when he came to it was twenty-four hours later, and the war was over. The Minbari had unaccountably surrendered, and no-one has ever been able to say why.

Looking further into the dead smuggler’s records, Garibaldi discovers that he had been trafficking in specialised items, and his last run had taken him to the Antares sector, where he had got his hands on a changeling net, a portable force-field that allows one to bend images around it, essentially enabling them to take on any shape or form they wish. Including that of the commander! So it wasn’t Sinclair who had poisoned Kosh - as Garibaldi had been sure anyway - but Varner, using the changeling net to look like him! But… Varner is dead, so who killed him, and why? Had he an accomplice? A second suspect, who even now is running around the station, probably at this point trying to get off it?

He has Takashima use the station’s scanners to pinpoint the huge energy signature the changeling net would put out, and they discover that there is indeed a second man, or rather alien. An assassin from a Minbari warrior caste, who once they have overpowered him tells Sinclair “You have a hole in your mind!” That cryptic remark resonates with the commander, as he knows that there is a twenty-four hour period that he can’t account for during the Battle of the Line. It’s a phrase that will come back to haunt him, and lead to a massive development and finally revelation as the series progresses.

Once Sinclair’s innocence is established then, everything, for now, goes back to normal, and the massive station, with the recovered Ambassador Kosh installed as its final representative, is opened for business.

Important plot arc points:

This is where I will refer to scenes, people, quotes, occurrences, anything that will later have a large impact on future episodes/seasons. I’ll rate them from Green through Orange to Red, which will correspond to their importance and how they influence the series and the plot as a whole. If, in later seasons, they tie in to a previous plot point, I’ll reference that.

The Battle of the Line

Arc Level: Orange

Note: the final defence of Earth from the attacking Minbari warfleet, the Battle of the Line was the last stand against the invasion fleet. It has gone down in human (and Minbar, and other) history as one of the bravest and yet most futile actions ever, and yet it worked (or seemed to) as the attacking fleet stopped short of destroying Earth, and in fact surrendered. Many who were there at the time believe something else happened: they know they were outmanned and outgunned, and were losing, had lost the war. There was no reason why an enemy vastly superior, on the very cusp of victory, would suddenly decide to end hostilities. Sinclair would later say “Maybe God blinked!” but the truth will turn out to be very much more stunning and unbelievable than that.

Narn vs Centauri

Arc Level: Red

Note: The enmity between the Narn and the Centauri, the oppressed against the oppressor, the conquered for the conquerors, is an old wound that is still fresh. It means no Narn would ever trust a Centauri, and very much vice versa. The Centauri see the Narn as vile, backward, subhuman beings who are only good as slaves, and though they were eventually forced off Narn in a war of attrition, they still consider the planet theirs. They do not accept that they were defeated, merely that it became “too expensive to be worth staying”. The relationship between the two races will form a pivotal strand of the plot, and in a tremendous piece of writing our attitudes towards and opinion of each race will change radically as the seasons progress.

Vorlons

Arc Level: Red

Note: Though having almost a peripheral role in this pilot movie, the mysterious and enigmatic Vorlons will become the puppet masters of the second and third seasons, leading into the fourth, and will become more entangled in and important to the fates of not only humans, but all races.

Lyta Alexander/Telepaths/Psi Corps

Arc Level: Red

Note: Although Lyta is replaced for seasons one and two by another telepath, the role of their parent organisation, the dark and shadowy, Orwellian Psi Corps, will become more pronounced and deep as it insinuates itself into the life of the station and makes its own plans for using certain members of its staff, resulting in a massive power struggle that will have cataclysmic consequences down the line.

"You have a hole in your mind".

Arc Level: Red

Note: This seemingly incomprehensible and unimportant remark will impact hugely on the truth behind the Battle of the Line, why the Minbari surrendered and why Commander Jeffrey Sinclair is key not only to the fate of humans but also to the rest of the galaxy. However, we will not find out exactly why until close to the end of season three, in an explosive revelation.

Best lines:

Commander Sinclair to tourist, about to make an, ahem, assignation with a female alien: “I wouldn’t. You know the rules about crossing species. Stick with the list.”
Tourist: "What are you, a bigot or something?
Sinclair: “No, but you’ve obviously never met an Arnassian before. After they’re finished, they eat their mate!”

Ambassador Londo Mollari to Garibaldi: “You make very good sharks, Mister Garibaldi. We were pretty good sharks too once, but somehow, along the way, we forgot how to bite.”

Londo (after Garibaldi has departed): “See the great Centauri Republic! Open nine to five, Earth time!”

Generic business man to Lyta Alexander: “Some day I’m gonna find the guy who thought up the idea of renting telepaths to businessmen, and I’m gonna kill him!”

Ambassador G’Kar to Lyta, on the subject of creating a race of Narn telepaths: “Would you prefer to be conscious or unconscious during the mating? I would prefer conscious but I don’t know what your… pleasure threshold is.”

Londo to Garibaldi: “I suppose there will be a war now? All that running around and shooting at one another: you’d think that sooner or later it would have gone out of fashion!”

Dr. Kyle: “There are moments in your life when everything crystallises, and the whole world reshapes itself, right down to its component molecules, and everything changes. I have looked upon the face of a Vorlon, and nothing is the same anymore.”

QUESTIONS???

Why does Delenn abstain from the vote to extradite Sinclair to the Vorlon homeworld? When she says she is here merely to observe, what is she watching?

What was the Minbari assassin’s involvement with G’Kar? Why does he meet him in the Alien Sector (disguised as Lyta Alexander) where he tells the killer “there’s been a complication”? What has he to gain from the assassination of Ambassador Kosh?

Was there a connection between the fact that the poison used on Kosh can only be found in the one sector from which Carolyn had returned? Was it merely coincidence that she arrived at the station twenty minutes before the assassination attempt?

What really happened to Sinclair at the Battle of the Line?

What did Dr. Kyle see under Kosh’s encounter suit?

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If you’re new to this series there are going to be lots of giveaways about the plot, in this and other posts, so proceed with caution.

Zach Allan, played by Jeff Conway

Species: Human

Gender: Male

Role: Security

Arc Level:* 4

First seen in: “A Spider in the Web” (Season 2)

Last seen in: “Sleeping in Light” (Finale, Season 5)

An ordinary guy type, Zack appears more or less as Babylon 5 changes hands, previous Commander Sinclair being reassigned to Minbar as its ambassador while Captain John Sheridan arrives to take charge. He is an old friend of Chief of Security Michael Garibaldi, and he too has had his problems with the bottle, possibly one of two reasons why Garibaldi promotes him to his number two, the other reason being the Chief’s being shot and almost killed by his previous second in command during the successful plot to assassinate President Santiago and place his vice-president in charge of Earth.

Zack’s loyalties though are sorely tested when, somewhat naively, he signs up for the Night Watch, a quasi-paramilitary/Gestapo-like organisation which has been set up by Clark to spy on dissenters and have them informed on. When the representative from Night Watch arrives at the station to introduce the concept and get people to sign up - mostly by offering cash incentives - it’s not long before Zack realises he has backed the wrong horse, as Night Watch comes into direct collision with the Captain and his team. He begins to feel uncomfortable about what he is asked to do - basically inform on those who speak out against the regime on Earth - but his protests are smiled away, essentially telling him he signed up for this.

Eventually he breaks with Night Watch, choosing his side, and becomes a vital part of the resistance against Clark’s administration. He develops feelings for the station’s original telepath, Lyta Alexander, but by the time she has been able to recognise these advances for what they are, she is already in love with the doomed leader of the telepaths, Byron, and he gets nowhere.

When Garibaldi vanishes off the station, and cannot be found, it’s Zack who tracks him down to a ship in hyperspace and brings him back to Babylon 5. After returning, Garibaldi, seeming to find it now hard to trust anyone on the station (and vice versa) resigns from his post, and Zack is the obvious choice as his replacement, even though he has always said he was only keeping the seat warm, as it were, for the return of his old boss. That never happens, as Garibaldi’s life goes in an entirely different direction, though he does finally reconcile his long-standing grievances with the staff, especially his betrayal of Sheridan.

Zack it is, therefore, who is the one tasked with removing Byron’s telepaths from the station, an endeavour in which he has to reluctantly involve Psi Cop Bester, with whom the station staff have a fractious relationship to say the least. His relationship, on the other hand, with Garibaldi is strained when he has to refuse his request to see personal files on Captain Elizabeth Lochley, Sheridan’s former wife and now commander of the station, and further strained with Lyta when attacks on Psi Corps are traced to her, and Lochley demands she be arrested.

Zack does retire but comes back shortly before the decommissioning of Babylon 5 to take charge until the shutdown and destruction of the station, whereafter he takes a job as head of security and counsellor/advisor to the now-Emperor Vir Cotto on Centauri Prime.

  • I assume it doesn’t need explaining but just in case: Arc Level refers to how important, or not, the character is to the overall story arc. Runs from 0 (not featured) to 5 (vital)
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pak’ma’ra

Class: Carrion eaters

Home Planet: Pak’ma

Values: Simplicity, solitude, amassing of knowledge

Pak’ma’ra of note: N/A

Babylon 5 is the only science fiction show I know of which addressed the thorny issue of differences between races so wide, so vast, and frankly, so disgusting, that it’s almost hard to think of them as sentient beings, but they are. The pak’ma’ra are carrion eaters, which obviously means they eat dead flesh. Not nice. They don’t look nice either, as you can see from the picture above - kind of remind me of a cross between an octopus, the elephant man and the Ood from Dr. Who! They’re creatures built, it would seem, to be living garbage disposals, with tentacles on their faces feeding into a grinding maw, and an internal beak for crushing food. They can also inject a powerful poison into their prey, and are a lot stronger than they look - kind of have the aspect of monks or priests, if they ate dead flesh!

They’re big and slow but powerful, moving on up to five legs and with totally hairless bodies, are asexual and born with gills, extending the resemblance to octopi, having to spend the first years of their lives in seawater. Perhaps it is this affinity with water which precludes fish from their diet - about the only flesh they do not consume, and we’re including human here, if they can get it. Not only must the flesh be dead for them to eat it, but they prefer it to be rancid, at least five days old. Pak’ma’ra tend to eat only once a week, though gorge would be a more appropriate description of their dining habits. Often overlooked - and of course shunned, for who would want to associate with a being who eats dead meat huh, huh?- pak’ma’ra are in fact very intelligent and curious, seeing only the infra-red part of the spectrum, which might make them ideal security guards for patrolling dark places, if anyone could stand to hire them, or if in addition they weren’t so lazy and almost dismissive of, even hostile to other races.

When a strange plague infects Babylon 5 it strikes down the pak’ma’ra due to its specialised nature which attacks their green cells, and it is only Dr. Franklin who will consent to autopsy one, thereby managing to come up with a cure and save the pak’ma’ra population on the station. I doubt anyone cheered, or that the creatures themselves thanked the doctor, but I’d have to check. Although they come across as aloof and unfriendly (possibly due to the way they are treated and looked upon by other races) pak’ma’ra can and do live in colonies, though they prefer natural structures such as caves and grottoes to buildings. Of course, this is not possible aboard Babylon 5, and so they have to live indoors. Pak’ma’ra do not marry and usually live alone or with one close friend, known as the thought mate (thought it was you, mate! How’s the rancid flesh today?) :grinning:

When in a community they are hard workers and will concentrate on the task they have been given, with pak’ma’ra society quite democratic in that tasks are allotted to each - gathering food, standing guard, research, teaching etc - and each carries the task out to the best of his ability. Somewhat like a mini-Borg hive mind, once every five years they will journey to a certain plain to share the knowledge they have amassed between them. Communication with other races, if engaged in at all, is accomplished through voice translators, as the shape of their mouths prevents proper speech, and the pak’ma’ra have no written language. Though they believe in some sort of god it appears to be a spiritual one, more an idea than a figure, and they have no organised religion at all.

Perhaps surprisingly - perhaps proving how little we know of them - the pak’ma’ra are the first to sign up to be in the Ansha’lok, the Minbari Rangers, though they do not fit in of course, and are eventually assigned to be spies, couriers and cryptologists. They are ideally suited to the first, as nobody wants to go near them, if for no other reason than the overpowering smell they exude, and in effect they are, and always have been, the next best thing to invisible. One could probably liken them to lepers. Despite this they do believe themselves superior to all other races, calling themselves “the chosen of god” (which is odd, as they have, as mentioned, no religion or gods to speak of) and may only be tolerated (if that is the right word) by other species and governments as they control the supply of Quantium 40, which is a substance used in the construction of jump gates. They don’t have or use currency, so what they take in exchange for the Quantium 40 I don’t know, but it seems to form the basis of their trading. They have no interest in military conquests and do not fight among themselves, but neither do they wish to appear weak, so their ships are heavily armed and surprisingly fast, while their ground defences ensure nobody is likely to invade them - as if the smell is not enough!

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A show like Babylon 5 - well, there was and probably never will again be a show like Babylon 5 - needed to be watched carefully and with your full attention, as often little breadcrumbs of information would be dropped at the most unexpected moment and in the most unexpected places, small snippets that might seem unimportant at the time but which later fit into the giant galactic jigsaw puzzle JMS was building and showing us only a corner at a time.

This will track the slow evolution and eventual revelation of the story arc - at least, the one that ran through the first three seasons, episode by episode.

Pilot episode: The Gathering - Nefarious elements are already at work to ensure the newly-opened Babylon station does not last long. An attempt is made, not only to assassinate Vorlon Ambassador Kosh, but to place the blame for this attack on Earth via the commander of the station, Jeffrey Sinclair. It emerges that the agency behind this attempt at a frame-up is the Minbari government, or more specifically the clan known as the Wind Swords. There is also clear but unprovable evidence that the Narn Regime has a hand in this plot, too; this will be the only time, if I remember correctly, that G’Kar’s people work with the Minbari, other than an unsuccessful attempt by him to create an alliance between Delenn and himself.

Points on the Arc

This is where I’ll break down the individual elements of each episode that pertain to the overall story arc (or one running parallel to it) and follow the thread, as it were, through the complicated tapestry that JMS weaves.

Although this is not a spoiler-free venture, I will only mention what is revealed in each episode so that other episodes can fill in the blanks, answer questions and eventually build the whole picture.

Kosh and the Vorlons

(Sounds like a punk rock band, no?) [image]

Introduced here too is the most alien of aliens; Kosh, last of the ambassadors to arrive at the station (this is never explained; were they waiting for something, perhaps to see if this, the fifth of the Babylon stations, survived?) is a Vorlon, and nobody at all - at this stage anyway - knows what one looks like.

Easily solved, you might think, as everyone will see Kosh, but no. Vorlons never travel without their protective encounter suit, claiming the atmosphere of any world other than their own is poisonous. In the event, an attempt is made on his life by a Minbari posing as a human (actually posing as two humans - the Minbari warrior has killed and used the changeling net to assume the form of the trader/arms dealer Del Varner, and then Commander Sinclair himself) which could have various aims. First, it could and does destabilise the nascent relationship between both Earth and the Vorlon Empire and it and the Babylon station. There has been a lot of opposition to the Babylon Project, many believing it is a waste of time and money, and with the three stations before it having been sabotaged, and the fourth mysteriously vanishing, those voices can only be growing louder.

It’s also an attempt to have Sinclair removed from command, and perhaps replaced by someone more accepted by the Minbari, even one of their own people. We’re told that Sinclair fought on the Battle of the Line, Earth’s final stand against the victorious Minbari forces, and Delenn’s people have surely not forgotten that a short time ago he was the enemy. Distrust must be hanging heavy in the air between the two races. Though the Vorlons seem to be almost psychic, even Kosh is unlikely to have foreseen that in order to have his life saved, he would have to allow another species to see inside his encounter suit. That could not have been part of the plan. We’re given a tantalising hint here, when Dr. Kyle says now that he has seen a Vorlon, nothing can ever be the same, though it will be the closing episode of season two before we understand what he means. And even then, we won’t really understand.

Battle of the Line

Historically perhaps the most futile last-ditch defence of a hopeless position since The Alamo or Stalingrad, this was Earth’s final defence, its attempt to give the invading Minbari fleet the good old human finger and take as many of them with them as they could before Earth was overwhelmed. Quite why the enemy surrendered just as they seemed to have victory in their grasp (no “seemed” about it: they had won, all over bar the shouting) is another mystery that will thread its way through the show and will take a season extra to be explained, coming in on a plot-twisting double episode in season three. It will, however, be referred to throughout the seasons leading up to that.

Narn

We’re here given a very simplistic sketch of G’Kar, leader of the Narn, and his people, with an unmistakable parallel between the Jews and the Nazis. The occupation of his home world and its all but destruction has driven G’Kar to zealot-like fury against the Centauri oppressor, but relatively quickly we will start to understand his plight and that of his people, and sympathise with a race which is not at all the brutish, unreasonable one presented here.

Centauri

If there’s one regime the Centauri seem based on it’s the Roman Empire. We don’t learn a massive amount about them here (though we will of course later) but Londo’s impassioned and bitter speech to Garibaldi allows us to see already into their society, and we see they are a fading empire, a power on the decline; once rulers of the galaxy (if we’re to believe Mollari) now having lost almost all of their territory they have been reduced to a curiosity, a sideshow, something to entertain the more powerful races, most of whom are younger than they.

Fed up with what he sees as a pointless appointment, Londo whiles away his time on Babylon 5 gambling, whoring and drinking, just like a Roman senator but without any of the power. He is a man who believes destiny came calling, but at that time Londo Mollari had not even been born, and so the chance for glory went to others. Londo is a man out of time, yearning to bring back the “good old days” to his people, for them to retake their place among the superpowers of the galaxy. To some degree, too, the Centauri Empire could be seen as an allegory of the British Empire, as its subjects revolted and demanded and fought for independence, leaving Britain with a small handful of nominal colonies, and reducing it to almost an onlooker on the world stage.

Minbari

The Minbari seem something of a contradiction here. Delenn, their ambassador, preaches peace and harmony, yet abstains from the vote as to whether to move Sinclair’s trial to the Vorlon homeworld. On the other side of the coin is the Minbari warrior, who actively takes steps to remove Sinclair via the attempted slaying of Kosh. Is there such a schism in their people that one faction will support Babylon 5 while the other will undermine it? And what is the reason her people surrendered at the Battle of the Line?

Telepaths

Another thing few other science fiction shows tend to explore is the control and manipulation of the mind by those who are either genetically born to it, or who are trained in the art. Telepathy is a scary concept: how can you trust anyone who may know all your deepest, darkest secrets just by looking at you and seeing your thoughts? How can you lie to someone like that? How can you protect yourself? How powerful does that make them? Here, telepathy is dealt with on two levels initially: first, as a commercial bargaining tool, where Lyta hires herself out to businessmen (yeah, sounds dodgy, but not in that way!) who wish to ascertain the sincerity of the other person in the negotiation. It seems quite an unfair advantage, to have a telepath at your behest, but apparently it’s allowed by Psi Corps, under the strictest conditions.

More seriously though, Lyta is then asked to scan the mind of the dying Kosh - something she balks at, not having the permission of the ambassador nor his government, but fearing, as Sinclair does, that to let Kosh die will kick off a war - to see who attacked him. This represents the first time a human has seen into the mind of a Vorlon, and it will bind both the destiny of humanity and also Lyta’s own personal future to that of Kosh.

Back home

This is a catchall label I will use as the series goes on to refer back to what is happening on Earth. As already mentioned, there is much opposition to the Babylon Project, and this will only grow as it becomes more successful and also more controversial, but it can be reasonably accepted that Earth does not want another war, so would tacitly approve the scanning of Kosh. They are however careful to ensure that approval can only be inferred, passing the decision back to Sinclair. Sink or swim, the commander is on his own on this one, as he will find increasingly to be the case as time goes on.

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Season One: Signs and Portents

It was the dawn of the Third Age of Mankind, ten years after the Earth/Minbari War. The Babylon Project was a dream given form. Its goal: to prevent another war by creating a place where humans and aliens could work out their differences peacefully. It’s a port of call, home away from home for diplomats, hustlers, entrepreneurs and wanderers. Humans and aliens wrapped in two million five hundred thousand tons of spinning metal, all alone in the night. It can be a dangerous place, but it’s our last, best hope for peace.

This is the story of the last of the Babylon stations. The year is 2258, the name of the place is Babylon 5.

As I mentioned in the introduction, Babylon 5 was conceived as a five-year story arc, both in the show’s fictional universe, and in the real world. The series would run over five seasons from 1993 to 1998, and each of the five seasons was subtitled, with a tagline that gave some clue as to the part it would play in the overall story arc. Season one, with its title of Signs and Portents, alluded strongly to the placing of the pieces on the chessboard, as it were; the drawing of battlelines, the arrangement of characters and plot elements, and hidden and not so hidden clues within the episodes that would point to a greater, overall truth which would come to drive the whole plot. Not every episode in every season advances or even contributes to the main story arc, and season one more than most, as it was here that the very skeleton of the plot was being built. But the signs are there, if you know where to look for them. Or have someone to point them out to you.

But first, there have been some character changes, as mentioned in the intro to “The Gathering”. Let’s take a look at the important ones.

Lieutenant Commander Susan Ivanova (played by Claudia Christian)

Replacing the (I thought) somewhat wooden and one-dimensional Laurel Takashima from the film, Ivanova is the new second-in-command on the station. She is of Russian descent, and as such can be seen to be quite cold and clinical as she goes about her duties. She has a softer side, though she hardly ever lets anyone see it. She will become indispensable as the commander’s right hand throughout most of the series.

Doctor Stephen Franklin (played by Richard Biggs, RIP)

Having seen what lies beneath a Vorlon’s encounter suit in the movie, Dr. Kyle is recalled to Earth, and Franklin is sent as his replacement to Babylon 5, where he assumes the post of Chief Medical Officer. His outspoken ways and often arrogant belief in himself and in his abilities tends to land him in trouble with the commander, but he’s fiercely loyal and dedicated to his vocation.

Talia Winters (played by Andrea Thompson)

As the second resident commercial telepath on the station, Talia replaces Lyta Alexander, whose fate we learn some time later on, and which will have another big effect on the storyline. Talia, too, will impact on the plot, though her part will end, coming to critical mass as it were, near the end of season two. After that, there will be no third telepath, at least, not officially.

Vir Kotto (usually known only as Vir, and played by Stephen Furst)

Attache to Ambassador Mollari, Vir is a young, impressionable Centauri with a great sense of duty, and eager to please his new employer. He sees his posting to Babylon 5 as a great honour, though Londo tells him it is the joke job handed out to those among their people the Court can’t find a proper place for. Vir will soon lose his childlike wonder though, and become both a staunch ally and later a vehement opponent of Londo, while carving his own name in Centauri history.

Lennier (played by Bill Mumy)

A man those who watched the sixties sci-fi classic show Lost in Space will know as Will Robinson, Mumy plays attache to Delenn, the Minbari ambassador. But just as Vir’s fate will take him places he could never have guessed at, Lennier’s place in galactic history is also assured. He is devoted to Delenn, later revealing that he is in fact in love with her.

Na’Toth (played by Julie Caitlin Brown, later Mary Kay Adams)

And just as the other two ambassadors have attaches, so must G’Kar. His aide comes in the form of Na’Toth, a determined, fierce female Narn who initially makes no secret of her dislike of her new employer, but whom she eventually becomes fast friends with.

Rumours, bargains and lies:

The controversy over Babylon 5 and Star Trek: Deep Space 9

When Babylon 5 hit the air, there were a lot of comparisons made to the new Star Trek franchise, Deep Space 9, so much so that one has been constantly accused of stealing the ideas of the other. Given that JMS originally shopped Babylon 5 to Paramount months before they had even started writing Deep Space 9, and that he provided them with all the relevant information on his show (as he says himself, his “Bible”), and given that no other science fiction show, certainly no Star Trek show, had ever been set on a space station, it’s hard to discount the claims that Paramount stole Stracyznski’s ideas. Although he declined to take legal action against them, citing bad press for two fledgling shows, the controversy remains among fans of both shows. So let’s look into the case shall we?

Case for the Prosecution

JMS arrives at Paramount in 1989, a full year before Babylon 5 is picked up by Warner Bros and three before DS9 hit. JMS had given Paramount a full outline of the show, which apparently they held onto (according to Patricia Tallman, Lyta Alexander) for a year before returning it with a “thanks but we’ll pass.” One month before Babylon 5 was due to air lo and behold! Here comes the new Star Trek franchise, and like the two previous shows in that world it’s set on… a space station? Hold on: Star Trek doesn’t use space stations. They don’t crop up in either of the two series at all, except as waystations and refuelling depots, and are usually referred to as Starbases. But now, all of a sudden, when no science fiction show had featured a space station before (let me correct that: I’m sure if you trawl back you’ll find The Twilight Zone or The Outer Limits or one of those anthology shows may have had one in one story, but I mean an ongoing series that used a space station as its permanent and usual setting) Star Trek has one.

It’s hard not to scoff at the idea that Paramount did not copy Babylon 5, but it should also be noted that JMS has never blamed or made any sort of accusation towards the creators of Star Trek Deep Space 9, Michael Piller and Rick Berman, believing completely that neither had any hand in “copying” his show. Rather, he blames, or at least casts aspersions upon, the Paramount network executives, who had, after all, possession of his Babylon 5 scripts and the entire layout for over a year, during which time, if they were not interested in the idea of a show set on a space station, would you not expect the next Trek series to be on a starship as usual? So they liked the idea (but said they didn’t) but wanted it for themselves? As the man says in the Carlsberg ads, probably.

JMS himself has this to say on the subject (just one of many, many messages and exchanges he participated in during the show’s run and shortly after): “That we have decided – for the best interests of all – for the time being to take a mature, “let’s move forward” approach does not mean that I have to pretend nothing happened. Or shut my mouth about it. If there is any (to use your term) winking and nudging going on, it’s on the level of “Okay, YOU (Paramount) know what happened, and I know what happened, but let’s try to be grownup about it for now,” though I must say that the shapechanging thing nearly tipped me back over the edge again. If there are no more major similarities that crop up in the next few weeks or months, with luck we can continue that way.

Sometimes it does bother me, and I wonder about what the heck’s going on,when I see the only other space station series doing a big arc about alien forces infiltrating earth government, and brewing civil war on Earth, at the exact same moment that we’re doing it on our show; earlier, later, fine, but that they’d do basically the same thing at the same time feels like another attempt to co-opt what we’re doing on this show. (Not copy; co-opt, which happens all the time. Remember Deepstar Six? And another underwater monster movie released about the same time? Those were both direct attempt to co-opt The Abyss by coming out first. It happens all the time.”

There are issues there we’ll take and deal with, and I don’t agree with everything he’s said, but let’s for now go point by point and see where the two shows match up, and where they don’t.

Both shows are set on a space station. Both these space stations are military outposts, but crewed not only by military personnel. Both these military entities are based on Earth, and there is an Earthman (well, human - Sinclair was born on Mars) in command.

There is a commander in charge in both series. The commander is later replaced by a captain, though in the case of Babylon 5 this is not the same person, whereas in DS9 it is, a simple promotion. Slightly less of a case, when Captain John Sheridan is posted to Babylon 5 at the beginning of season 2, he is rather reluctant to take command and something of a fish out of water initially, mirroring the original attitude and position of Commander Benjamin Sisko.

Both stations have resident aliens on board. In Babylon 5’s case, mostly ambassadorial staff whereas on DS9 they are either part of the operational staff or work independently, such as Quark and Garak. In both cases, aliens are free to carry on business at the station, whether based there or passing through, as long as they follow the station rules.

Both shows feature a major, galaxy-spanning war from their third season on. Babylon 5’s war has been coming really since the pilot episode, and in fact it features essentially two wars, though the war with the Minbari is over by the time the series begins, whereas the war with the Shadows, which will draw in all races and lead to great destruction, is foreshadowed really only from about season two onwards.

Both stations have females as second in command, though the relationship between Sinclair and Ivanova - who are friends - is much easier than the initial one between Sisko and Kira.

Both series feature doctors of colour, though DS9 goes one better and gives command to an African-American.

Both stations have smaller craft to serve them, though in the case of Babylon 5 these are fighters (Starfurys) used to protect the base and engage in patrols, whereas on DS9 their “shuttlecraft” (Runabouts) though armed, are generally more for transportation than combat.

Both shows feature religion heavily, something no other science fiction show had done up to that point. DS9 pretty much focuses on one belief, that of the Bajoran “prophets”, who are seen to be, by Sisko when he meets them, aliens, and yet he does not try to convince their followers they are wrong to see them as gods. He’s also placed in the very unenviable position of being chosen by them as their messiah, their emissary, so has to balance being essentially a divine messenger with his job as rational, science-following Starfleet officer.

On the other hand, neither Sinclair nor Sheridan, initially, are necessarily involved in any of the religions in Babylon 5, of which there are probably as many as there are alien races, but none of which really truly impact the storyline as heavily as do the ones in Trek. Later, there is an sort of “emissary effect” with Sinclair, though this can in one way be said to predate that of Sisko, at least in terms of the show’s mythology. Unlike the commander of Deep Space 9, neither Sinclair nor Sheridan (at first) involved themselves in any of the religions.

Both shows are also very heavily political, another first. Babylon 5 concentrates mostly on Earth politics, mirroring a sort of Orwellian future from season two’s end to that of season four, whereas DS9 focuses mainly on Bajoran politics, and how they affect the station. Earth is seldom seen, hardly ever mentioned.

Both shows tend to have their characters dance on the head of a moral pin, where there are no real good or bad guys, and shades of light and dark persist. Both main - and other - characters have to do things that are opposite to their nature in order to attain the goal they need to.

Both shows have a powerful alien enemy/nemesis. Both are late to show up, with the Dominion only hinted at and then slowly coming in from the opening of season 3 of DS9, while the Shadows don’t make a proper appearance until early in season 2. Both alien races have the ultimate goal of controlling all other races

Both shows feature two alien races, one the but-recent oppressor of the other. On Bajor, the population have fought a long war of attrition against the Nazi-like Cardassians, who still hate them and think them inferior, whereas in Babylon 5 the Narns have been oppressed by the Centauri, who have the same lasting hatred for each other.

Both shows use the medium of hyperspace to travel long distances, however since Star Trek has long ago captured the market with its warp drive, JMS instead used “jumpgate technology”, making a sort of passage through hyperspace funnelled between two man-made jumpgates. In DS9, in addition to warp drive, there is the wormhole, a natural corridor which links two stable points at different quadrants in the galaxy, allowing all but instantaneous travel to places even starships would take time to get to. Pedantically speaking, both the wormhole and the jumpgate serve the same purpose, but in fairness, wormholes have been theorised about for decades, while jumpgates were at the time a totally new idea. I would imagine at the heart of this decision was the intention of the makers of DS9 not to be accused of copying the jumpgate idea, despite what else they were accused of.

The case for the defence

Deep Space 9 orbits a planet guarding a wormhole, Babylon 5 does not.

Many of DS9’s staff are alien, but on Babylon 5 they’re all human.

Babylon 5 used a telepath story arc, beginning with the dark and shadowy Psi Corps. Despite having a telepath in Deanna Troi in Star Trek: The Next Generation, DS9 did not use telepaths at all, and even in TNG they were not subject to or part of any Orwellian organisation.

Star Trek has had, from the days of the Original Series, personal transportation or teleportation (beaming up/down); Babylon 5 never had this technology.

With the odd exception, the main military power in DS9, Starfleet, is seen as benevolent and principled (even if it isn’t always), whereas Babylon 5 teaches an innate distrust of Earthgov, and the station and Earth exist in a kind of uneasy truce.

DS9 has its own bartender and casino, often the forum for many of its stories. Though there are bars and casinos on B5, they are never part of the story - unless very peripherally, like if people meet there - and there are no personalities associated with them.

DS9 has holosuites; Babylon 5 has nothing similar, in fact has little in the way of recreation for its officers, it would seem.

Babylon 5 dares to imagine the impending defeat of humanity. The only other series to do this (other than Battlestar Galactica) has been TNG, where the Borg kicked Starfleet’s arse at Wolf 359. For all its pretensions to equality, DS9 still portrays humanity - mostly through the agency of Starfleet - as the dominant power, and not only that, the one that should rightfully be dominant, a kind of human supremacy, if you will. Babylon 5 focuses very much more on the interaction between the alien races - Minbari, Centauri, Narn, Vorlons and so on - painting a much more realistic picture of a young race - ourselves - come late to the party, or in other words, newcomers joining the big boys in space. Why should we feel superior, it asks, when races out there have been exploring and conquering the galaxy millennia before our planet was even formed?

As is the nature of Star Trek in general, DS9 features more “away missions”, where the staff visit other planets, than Babylon 5, which, though we do see other planets - Minbar, Centauri Prime, Narn, Drazi Homeworld, Zha’dum - generally does not have the main characters go there. There really are no away missions.

Just to go back then to something JMS said in the quote above (you remember that, don’t you? It hasn’t been so long ago, has it?) when he referred to first a civil war being one of the things he believed DS9 copied or took inspiration from. Well, to be fair, I can’t remember any civil war in DS9. I mean, yes, Earth was for two episodes under martial law (“Home Front”/”Paradise Lost”) but that didn’t last and had no real long-term impact. Certainly was not a civil war. There was unrest and conflict on Bajor, but a civil war? I don’t think so. He also mentions “shapeshifters” that made him “go over the edge”. Why? Babylon 5 has none, unless you count that changeling net, and that was technology, and only used in the pilot episode, and to be fair, took its own inspiration from the idea of doppelgangers and shapeshifters in popular myths and fairy tales, so JMS could hardly claim that as an original idea.

As for the idea of “aliens infiltrating the government”, well again no. In DS9, the Changelings certainly did this, or tried to (although it amounted really to just one or two officials, and one of them Klingon, so what kind of was the point?) but not in Babylon 5. Did we see the Shadows try to replace people? No, we did not. Morden pulled strings and made alliances with certain high-ranking officials in Psi Corps, who in turn made their influence felt at the very highest levels of government (this government goes all the way up to the President!) but there was no direct Shadow involvement (hah! Shadow government!) so I think he’s being a bit nit-picky or overly sensitive there.

But he has many valid points, and before we wrap up, let’s look at the original main characters of each and see what, if any, similarities there are between them, and if one could be said to have influenced the other.

We begin then with Sisko v Sinclair (Sheridan came later, so as I don’t know if his character outline was presented to Paramount, let’s discount him for now).

Benjamin Sisko is an African-American officer in Starfleet, who, when we first meet him, was commander on board a starship at Wolf 359, where he lost his wife to the Borg attack. As a result, he is ready to leave Starfleet, resigning his commission, when he is presented with the post on Deep Space 9, at the time orbiting the quiet, backwater world of Bajor. He brings with him his young son. He is quiet spoken, honourable but bitter from his loss, and blames his commanding officer, Admiral Picard, as when captured by the Borg Picard, as Locutus, directed the attack on Starfleet. He knows Picard had no choice but can’t forgive him. His epiphany comes when he accidentally discovers the wormhole and meets the aliens the Bajorans know and worship as the Prophets, this making him an uneasy celebrity on Bajor and on the station, and also opening up a strategic advantage for Starfleet, as “custodians” of the wormhole. They now control access, through Deep Space 9, to the Gamma Quadrant of the galaxy.

Jeffrey Sinclair is Martian-born, a white man with no real ties (we see various half-stories with girlfriends but nothing comes of it), serving in Earthforce, and while he is not commanding a starship when we meet him, his successor (whom I know, I said I would ignore but I think this might be important) is, being transferred from the Agamemnon to run Babylon 5. Sinclair has however no real problem with Earthforce (though he does have recurring PTSD from his time on the Battle of the Line, and wonders what happened when he blacked out; coming to 24 hours later, the Minbari had surrendered on the cusp of victory) and we don’t see any higher-ranking officer talking to him. He is already in his post when we meet him, though not for that long, as in the pilot movie he is awaiting the last of the five alien ambassadors - Kosh, from Vorlon - in order for the station to officially go operational.

Verdict: In general, though both surnames begin with the same letter, I don’t see too many similarities here. In fact, I’ll list the differences I see.

Sisko: Married (widowed) with a son, of African descent, heavily involved in religion despite himself, reluctant to take up his new command. A commander when he begins, a captain later.

Sinclair: Single, no children, of caucasian descent though Mars-born. Not religious that we’re told, at least initially, no real problem with his command. Remains at the same rank until he is reassigned to Minbar at the beginning of season two.

Next we have Ivanova v Kira

Ivanova is human, of Russian descent, and, as we will find out later, a latent telepath. She is friends with Sinclair, has known him long before they both came to Babylon 5. She is, on the surface, cold, clinical, aloof. She has a great pride in her work and dislikes those who do not. Her father and mother are both dead, as is her brother. She tends to guard her emotions, and seldom shows any real feminine traits, as it were. Sometimes it’s a little hard to remember she is a woman.

Kira Nerys is Bajoran. She has no telepathic abilities, does become friends with Sisko but for a long time opposes him and sees his, and Starfleet’s, presence on Deep Space 9 as another occupying force, and unwelcome. Without checking back, I think her parents may be alive but her two brothers do appear to be. I could be wrong about that, I’m just going on my memory and basic Wiki research here. She however is not married, though she is romantically involved with two characters (not at the same time of course) and has no children. She is quick to anger (always seems to be angry), but loyal and proud, perhaps tipping over into arrogance. Like Ivanova, she does not exhibit the same sort of feminine traits or show her feelings as say Deanna Troi or Jadzia Dax, and can be quite mannish.

Verdict: More alike than unalike. Here we go again.

Neither are married. Neither have children. Both are shall we say a little more masculine in their outlook and behaviour. Both are perfectionists, but whereas one is a calculating, careful person (Ivanova) the other tends to be more fiery, going off half cocked as it were. Kira loses her temper easily and very loudly, Ivanova tends to use a tongue dripping ice and a withering look to register her displeasure, and seldom if ever raises her voice.

CHIEF OF SECURITY

Odo vs Garibaldi

There’s not much point in spending a lot of time here. There are clearly no similarities between these two. One is a shapeshifting alien who is vaguely amused and often dismayed by humans, and though, like Data, he sometimes tries to fit in, he never really does. He has an attraction to Kira but really does not understand human emotions sufficiently to act upon it until it is almost too late. Garibaldi is, I think at least part Irish, and served with Sinclair on Mars. He is a recovering alcoholic, and though he too lusts after one of the characters (Talia Winters) he’s not at all shy about proceeding, though his interest also ends in disaster.

Verdict: Nothing to see here, keep it movin’!

DOCTOR

Bashir v Franklin

Although the original doctor on Babylon 5 was Ben Kyle (perhaps the first name made it through to be given to that of the commander of Deep Space 9) the differences are a little superficial. Both Kyle and Franklin are of African heritage, Franklin belonging to some odd sect called Foundationists, presumably in honour of Asimov. He’s brilliant, dedicated to his work and like most doctors cocky as hell. He does not know Sinclair, but becomes friends with him (though more with Sheridan later) and is not in the first episode, only coming in for the second, “Soul Hunter”. He is later revealed to have a problem in that he is addicted to “stims”, medical stimulant injections which he uses to keep himself going, I guess like using steroids if you’re an athlete, or taking uppers to stay awake? Anyway, he’s single, has no children and his parents are alive. He eschewed what could have been a bright career to hitch-hike on starships so he could see the galaxy and ended up at Babylon 5, against his father’s wishes, he being a general in Earthforce. He did not join Earthforce and so is a civilian, though technically under the command of Sinclair.

Julian Bashir is young, gifted and incredibly cocky. He, too, is of African descent, also single and without issue. He is in the first episode, and unlike Franklin he holds a Starfleet rank (junior grade lieutenant). He falls almost immediately for Jadzia, but has little chance as she is not looking for a relationship, the trill within her many hundreds of years old already. Like Franklin, he too passed up many choice opportunities in order to get a posting at Deep Space 9, where he proudly calls “the frontier”, much to the annoyance of Sisko and Kira. Nothing is said of his religion, if he has one, but I think he may have mentioned somewhere along the line that he is an atheist. Don’t quote me now.

Verdict: There’s a lot of crossover here, and I think I would have to say that yes, on balance, Bashir could be loosely based on Franklin. Of course, later their characters diverge wildly, but on the surface, there’s enough there I believe to make the case.

It’s hard really to compare the other main characters. DS9 has no stationed ambassadors, certainly no alien ones, and four of them make up the rest of the main cast list on Babylon 5. I suppose in essence you could maybe - maybe, at a considerable stretch - compare Londo to Quark, if only in terms of let’s say temperament, drinking and enjoyment, but other than that, no. There’s no equivalent to Delenn, no copy of G’Kar (superficially, maybe Garak but it would only be in general appearance) and absolutely no corresponding entity to Kosh. Like I say, there are no telepaths on DS9 and without ambassadors there are certainly no attaches. There aren’t any religious figures in or on Babylon 5 (until G’Kar reluctantly becomes one later) and there’s no version of Psi Corps in DS9, so nobody like Bester.

One point where I feel JMS may have originally intended to pursue a storyline and then either changed his mind or decided to drop it in the face of a developing story on DS9 is with Section 31. In DS9, this is revealed to be a shadowy, black ops department that does all the things Starfleet is prohibited from doing, and in Babylon 5 there is one mention and one only of a similar organisation called, um, Bureau 13. Now, I read there is/was a game using this name already in existence, so JMS did the decent thing and dropped the name. However, Bureau 13, or whatever it was supposed to be renamed to, was never heard of again. Not even in passing. This leads me to believe that he decided to drop it and just fold the whole organisation into the larger and no doubt labyrinthine one of Psi Corps. It is interesting though that Star Trek decided to reverse the numbers and change Bureau to Section. I imagine that stung a bit, especially as they didn’t use it till season six. Hey, maybe it was coincidence. If you don’t agree, I’m sure Section 31 agents can arrange to visit you and see if they can change your mind.

So what in the end is the actual verdict? Well, as you might expect, the jury has been gone a long time now, and we kind of think they may have gone home, just given it up. There are arguments for and against, but mostly for the idea that at least areas of DS9 were, if not copied then at least inspired by Babylon 5. But both series did diverge from each other pretty sharply and each followed its own path, and in the end, we got two of the greatest shows recent science fiction TV has managed to produce, everyone stayed out of the courtroom (according to Patricia Tallman there was a lawsuit but it was settled out of court) and we were left with some amazing storylines, characters we’ll never forget and a fitting legacy for science fiction television.

Whatever the truth of the matter is, one thing remains certain: both shows helped shape the future not only of science fiction on television, but of drama itself. We will never see the likes of either of them again.

Like my Star Trek thread, this one also features character scores, awarded for various actions, as well as episode scores, which will be plotted, as we go along, on a chart, to track the progress of each. In general, they’re very similar to the Star Trekemphasised text ones, but there are some obvious differences.

Character Points

5 points

Appear in episode
Speak in episode
Take part in a significant way in episode
Interact with an alien ambassador (or, if an alien ambassador, with B5 staff) - One interaction per episode allowed; groups of ambassadors, council etc count as one.

10 points

Leave the station for any reason (including patrol)
Take part in combat (ship or otherwise)
Move the plot along
Engage in some off-duty activity (music/writing/sport etc)
Give bad news to the captain or other senior officer
Inject some humour
Interact with an alien species other than an ambassador (familiar, friendly, hostile or neutral)
Give advice to another staff member

20 points

Save the station
Come up with the solution
Solve the mystery
Save one or more lives (does not run concurrently with saving the station; one or the other)
Engage in a romance confined to the station
Spend time on the zocalo (does not include passing through or by it or waiting there)
Impress, or get spoken commendation from the captain or a senior officer
Give advice to someone outside of the staff (but not an ambassador)
Board another ship (friendly hostile or neutral, including deserted and/or unmanned)
Pick up a clue to the arc

50 points

Share top billing in the episode with no more than 2 other characters
Engage in a personal relationship outside of the station
Gain a promotion
Command decision (good)

80 points

Take top billing in episode

100 points

Sacrifice your life or freedom, or be ready to, for your crewmates
Sacrifice everything for those outside of the crew

200 points

Broker, or be involved in the brokering of, a peace or other treaty

500 points

Save a planet/civilisation

-10 points

Act in a way that is contrary to the protocols of Babylon 5
Annoy the captain or another senior officer
Fail in your task (this can’t be something which can be corrected or at which you later succeed)
Get drunk/high (includes the use of stims etc but not Psi Corp drugs)

-20 points

Put the station in danger through your actions or inaction
Your action or inaction leads to the injury of one or more crew members
Your action or inaction leads to the injury of someone outside the crew
Allow personal considerations to interfere with your duty

-50 points

Your action or inaction leads to the death or one or more crewmembers
Your action or inaction leads to the death of one or more people outside of the crew
Command decision (bad)

-100 points

Betray the station
Work with Psi Corps

Episode scores

5 points

Tension/Suspense
Danger (general)
Romance (Must be directly connected to the plot or subplot(s))

10 points

Battle (lost)
Death(s)
Rescue
Difficult decision(s) to be made
One or more planets visited

20 points

Battle (won)
Mystery/puzzle
Alternate universe/timeline/time travel
Medical emergency/situation
Alien involved (friendly/neutral)
Danger or threat to one or more specific crew members

50 points

Arc episode
Alien(s) involved (hostile)
Danger or threat to the station
Strange things happen which may not be explicable
Episode centring on G’Kar and/or Londo

100 points

Super-Arc episode (episode in which major plot points are explained, come together or are revealed)
War (Ongoing or the start of one, or one that is avoided)
Alien invasion
Female-led or focused episode
Episode with Kosh

-10 points

Bad ending

-20 points

Too many loose ends left

-100 points

Racist

-150 points

Sexist

-200 points

Stupid

Title: “Midnight on the Firing Line”

Season: 1

Main Character(s): Londo, G’Kar, Sinclair,Garibaldi

Supporting Characters: Vir, Delenn, Kosh, Ivanova, Talia

Premise: After an unprovoked attack on a Centauri colony, war looms between Londo’s people and the Narn.

Themes: War. revenge, family, protection, dishonesty

Location(s):

Babylon 5

C&C
Council Chamber
Commander’s quarters
Garibaldi’s quarters
Londo’s quarters
Alien Sector
Zocalo

Earth

(Onscreen)

Other

Ragesh 3

Space

Space battles/encounters: 2

Writer(s): JMS

Things to watch: First meeting between Ivanova and Talia Winters; first mention of ISN; first mention of the Presidential race on Earth; first mention of Londo’s dream of his death; first proper appearance of, and dialogue from, Kosh

Character Scores:

Sinclair 730
Ivanova 65
Garibaldi 60
Franklin 0
G’Kar 25
Londo 70
Kosh 10
Delenn 10
Vir 10
Talia 55

Arc Points: 3

Episode score: 440

Rating: 7/10

Rating breakdown: Although this episode could be better, for essentially the pilot, or at least first in the commissioned series, it’s better than most other series. It sets up a whole lot of subplots and gives us almost immediately some sense of each character and their relationship to one another, and it asks questions which will (mostly) be answered in this or coming seasons. Even the subplot, often used in series like this to bolster up a weak main plot, feeds into the main storyline and helps it to come to a relatively satisfactory conclusion. The episode also earns points (well, it’s the series really) for being able to cope with so many changes, including new actors and characters, and yet retain the spirit, and indeed follow on from the story of the original pilot movie. Overall, it’s a very good indicator towards the future quality of the show.

  • Arc Points is a measure of how important the episode is to the story arc, how it contributes to it or hints towards it, and obviously any episodes which contain large revelations relevant to the overall arc will score high. As you might expect, a standalone story which has little to no impact on the arc will be in the 1 or 2 mark, while revelatory ones can go all the way up to 10. As this episode is really only laying down the barest hints, while it should technically have a higher rating I can’t really justify that, so it has a perhaps lower Arc Point than it should.

A Centauri agricultural colony comes under sudden and unprovoked attack by unknown raiders. It soon becomes clear that it’s the old enemies of the Centauri, the Narn, who have been at each other’s throats since the Narn finally forced the Centauri off their home planet after a long occupation and guerilla war of attrition. As the station picks up a distress call from an Earth-registered vessel Garibaldi believes raiders who have been operating in that sector of space may be responsible, and heads out to investigate. Talia Winters, the Psi Corps replacement for the now-departed Lyta Alexander, introduces herself to Ivanova - as she is second in command of the station, this is something regulations require her to do - but the lieutenant seems very aloof and even hostile, all but ignoring her.

When proof is found of the attack on Ragesh 3 being perpetrated by the Narn, Londo goes to kill their ambassador, G’Kar, but he is restrained from doing so by security. He later tells Sinclair about a dream he has had. He says that Centauri can sometimes sense how and when they will die, and he has dreamed of himself and G’Kar strangling each other to death twenty years in the future. He also reveals that the attack on Ragesh 3 is personal to him, as his own nephew was assigned there at Mollari’s instructions, in order to keep him away from the front lines. Now, he feels as if he has sent Karn to his death. Sinclair advises that they are trying to put together a coalition to protest against the attack and put pressure on the Narn government.

Garibaldi reaches the ship that was sending out the distress call, or rather, what’s left of it, which isn’t much. He theorises that the raiders are using much heavier weaponry, and wonders there they’re getting it from. Back at base, Ivanova continues to avoid Winters, and Sinclair goes to see Kosh, as a council meeting is about to be convened on the Ragesh 3 situation. When Londo hears from homeworld that the colony is too small and distant to risk a confrontation with the Narn, and that thus they are going to do nothing, he concocts a plan to force them to take action by pretending to the council that he has not heard from his people. If he can get the council to pass a resolution to step in, the Centauri Republic will have no choice but to get involved. Vir, his attache, is worried: what if the council finds out they lied, that they knew they were playing them? Londo does not care.

Sinclair is told by his government to delay the vote, or if he cannot or will not, to abstain from it on behalf of Earth. With an election only twenty-four hours away, and having just recently survived one war (that with the Minbari) his homeworld is not eager to get involved in another. It’s clear from what he’s told that Earthgov want nothing to do with the Narn/Centauri conflict, and intend to remain neutral. Sinclair worries that this will damage the Centauri position, if their main ally is forced to abstain from the vote, and may lead others, especially those from the League of Non-Aligned Worlds, to follow suit. Suddenly Sinclair has an idea about the raiders, and tells Ivanova to take his place at the council meeting while he goes off to encounter the pirates. He grins that Ivanova was not instructed to abstain, and as far as she knew, without being advised to the contrary, Earth was voting for sanctions.

At the meeting of the council, G’Kar pulls the old “Sudetenland defence”, saying in essence that Ragesh 3 is a Narn colony and that they were just taking it back from the Centauri. Then he has a transmission beamed in where Karn, Londo’s nephew, obviously under duress, declares that the Narn “liberators” are there at his request, and that all is well. When Londo says this is a lie, he walks right into G’Kar’s trap. The Narn somehow knows of the communication from Centauri Prime, that states they will take no action, and G’Kar now asks for the charges against his people to be dropped on the basis of this being nothing more than a personal vendetta between Mollari and himself, something, he says, the council should not be involved in. Humiliated, defeated, angry, Londo makes preparations to go and kill G’Kar, but on the way he brushes past Talia, who, being a telepath, picks up the strong feelings from his mind and goes to warn Garibaldi before Mollari can carry out his plan.

Sinclair has returned after a successful mission, and his suspicions have been confirmed: the Narn were supplying the raiders with the heavy weapons. Luckily, on board the command ship are recordings of the attack on Ragesh 3, which back up Londo’s story and disprove the one Karn was forced to tell. Backed into a corner, and with no choice, G’Kar orders the withdrawal of his forces rather than have the information be brought before the council. Talia and Ivanova finally meet, and the lieutenant explains that her mother was a latent telepath, and they’re only given three options: join Psi Corps, go to jail or take drugs to inhibit their ability. Ivanova tells Talia that her mother took the third choice, and it slowly killed her, ending with her taking her own life. Therefore she hates and distrusts the Psi Corps, and all telepaths. The Presidential race ends in a victory for incumbent, Luis Santiago.

QUOTES

Garibaldi: “Then you give us the line about how Earth is some lost Centauri tribe, making us distant relatives. Until we finally got our hands on some Centauri DNA, and find out we’re not related at all. Appearances aside, we’re two totally different species.”
Mollari: “A simple clerical error. We thought your planet was Beta 9, it was actually Beta 12. Okay, we made a mistake. I’m sorry. Here: open my wrists.”
Garibaldi: “Centauri don’t have major arteries in their wrists.”
Mollari: “Of course we don’t. What? Do you think I’m stupid?”

Sinclair: “So, who are you voting for?”
Ivanova: “I think I will vote for Marie Crane. I do not like Santiago. I’ve always felt a leader should have a strong chin. He has no chin. And his vice president has several. This to me is not a good combination.”

Mollari: “What reasonable explanation could there be for the slaughter of unarmed civilians?”
G’Kar: “Curious. We wondered the same thing when you invaded our world. The wheel turns, does it not, Ambassador?”

Mollari: “I will kill him, sooner or later. My people have a sense, you see. We know how and sometimes even when we are going to die. It comes in a dream. In my dream, I am an old man - it’s twenty years from now - and I am dying, my hands wrapped around someone’s throat, and his around mine. We have squeezed the life out of each other. The first time I saw G’Kar, I recognised him as the one from my dream. It will happen. Twenty years from now, we will die with our hands around each other’s throats.”

Kosh: “They are a dying people. We should let them pass.”
Sinclair: “Who? The Narn or the Centauri?”
Kosh: “Yes.”

Ivanova: “Mister Garibaldi, you’re sitting at my station, using my equipment. Is there a reason for this, or to save time should I just snap your hands off at the wrist?”

Mollari: “The council! The council can go to Hell. And the emergency session can go to Hell. And you, you can go to Hell too, Vir! I wouldn’t want you to feel left out!”

Ivanova: “What happened back then was not your fault, but it’s part of who you are. And yet, you’re as much a victim as she was.”
Talia: “I don’t feel like a victim.”
Ivanova: “No. And so far I cannot decide whether that is good or bad.”

Important Plot Arc Points

Kosh

Arc Level: Red

Kosh plays, for now, very much a peripheral, almost a bit-player role in this and future episodes, but soon enough he and his people - but mostly he - will come to be absolutely indispensable to the plot arc and the glue that holds at least seasons two to four together.

The Presidential Race

Arc Level: Red

Yes it seems little more than a distraction right now, but as season one comes to a close and there are shattering revelations, the fact that Santiago won will become the lynchpin of seasons two to four, and set Babylon 5 on an irrevocable collision course with its own government.

Talia/Psi Corps/Ivanova

Arc Level: Red

The eventual and slow emergence of the shadowy Psi Corps will become another crucial element to the show, and the relationship between Talia and Ivanova will have a staggering impact on later seasons.

Londo and G’Kar

Arc Level: Red

The interaction between these two former enemies at times descends, or if you prefer, rises to the level of all but flatmates, with the two of them being nearly the quintessential galactic odd couple, and they provide some of the best and most cutting humour in the show. But darkness shadows the path of one of them, and you might be surprised to find which one I’m referring to. And that dream Londo had? Hold that thought till the end…

Themes breakdown

War

Although Babylon 5 is technically a military station, and wars large and small will certainly feature in, indeed provide the framework for much of the show, not every episode or every story arc will involve war. This one does, though in more of a threat than an actual conflict. The spectre of both the Earth-Minbari War and the conflict between the Narn and the Centauri hangs, and always will hang, heavy over the show like a dark pall, a flickering but not guttered flame, ready to spring back to life given the right spark. When Londo swears that if his nephew dies there will be war, you do get the feeling that he’s almost - almost - hoping this will be the case. Not that Karn will die, but that a pretext will arise to allow his people to renew their war against their hated enemy, a war he feels sure the Centauri would win. Whether that’s the case or not is another matter - the Narn have been building alliances and the Centauri Republic is not what it once was, but one thing is certain: the repercussions would be disastrous for the galaxy, as two old enemies clashed again, and likely other worlds would feel compelled, or be compelled, to take sides.

Earth, on the other hand, remembers the war they basically lost, and are not about to get into another one, especially when it has nothing to do with them. You could be cynical (and I will) and ask what could the Narn offer Earth? Their planet has been stripped, mined of all its resources by the invader, they are in comparison to the Centauri a young race, and they do not really figure that much in the power structure of the galaxy. They are not, to put it another way, one of the superpowers. The Centauri, though their glory is fading, are yet a powerful race and Earth does not want to align itself with their traditional enemy; apart from this, as Garibaldi notes here, the Centauri were the first alien race humanity encountered, so there is some sort of almost sense of comradeship with them. The Centauri helped us find our way, take our first steps in the great playground of the galaxy, and can, perhaps, be looked upon as our galactic elder brother, so if we’re to take sides it will more than likely be with them.

Revenge

There’s no question that the attack on Ragesh 3 is motivated by revenge. As Sinclair says - I can’t remember where, I think it’s a later episode - the Narn are like abused children who know nothing except how to abuse and be abused, and now they take any opportunity to strike out, back, against their hated enemy, repaying them for the occupation of their planet and seeking vengeance for all the Narn who have died under that occupation. Londo of course does not see it like that. Like many people, he sees only one side, typified in his comment to G’Kar about how the attack on defenceless people can be justified, and how the Narn grins that the shoe is on the other foot now. Londo doesn’t see it, but it’s of course true. It’s also true that two wrongs do not make a right. After World War II, a group of Jews got together and planned a revenge attack against the people who had exterminated so many of their kind. The plan was to seed poison in the Berlin water supply. The fact that this would kill innocent children who had nothing to do with the war, mothers and fathers who might have opposed it, did not register with these people. The very fact that they were about to become the very thing they despised, that in seeking revenge in such a way they were coming down to the level of the Nazis, did not occur to them. We can understand their position and sympathise with it, but I doubt there are many who would have condoned it had the plan gone ahead.

Revenge is of course always the worst motivation for a war, as it allows the practice and perpetration of the worst atrocities, the age-old cry of “they did it to us so we’re going to do it to them!” ringing out, and as ever, innocents who have nothing to do really with this situation getting killed, raped, maimed, losing their homes. Revenge almost never works as a tool for reparation or justice. It’s one of the oldest human responses to being attacked - attack back, and often harder. To quote Sean Connery in The Untouchables, they put one of ours in the hospital, we put one of theirs in the morgue. And so the cycle of hated continues, revenge is revenged and that revenge is revenged, and nothing ever gets resolved until finally someone sits down and starts talking, or one or the other side is wiped out. With the Narn and the Centauri, it’s easy to see how their war can reignite and hard to see how they will ever learn to live together. Attacks like this don’t help.

Family

Like all the best dramas, Babylon 5 sees its main characters not just as a disparate collection of people living and working together, but as a family. Everyone cares for everyone else, helps everyone else, and as in all families, rivalries, arguments and conflict often result. There are those who do not get on, those who perhaps get on too well, and those whose loyalty is constantly divided between family members, or between family and outside interests. This does not just hold true for the humans, or for the staff at the station, as we will see. The concept of family is almost universal, and here we see our first glimpse of it with Londo, when he reveals that he stepped in to ensure his nephew was sent to a remote agricultural colony in order to protect him and save him from having to serve on the front lines (although what front lines, as the Centauri are not currently at war, I don’t know).

Protection

Which feeds in from the theme of family. Londo wished to protect his nephew and used his position to get him a safe posting. Protection also shows when Sinclair goes after the raiders in an attempt to protect both the fragile peace between Narn and Centauri, and the Ragesh 3 colony itself. He’s also trying to protect the balance of power in the quadrant, as he knows that if one or the other of these two races gets the upper hand, it could spell trouble for everyone. Not least himself, as being the commander of the Babylon 5 station, some blame is bound to fall on him if, through the channel of communication, or lack of it, between the alien races, facilitated by their ambassadors at Babylon 5, war breaks out. The Babylon project, which already has at this point many detractors and naysayers, and people saying the money was wasted and should be going to other causes, could be seen to be, proved to be a failure. And if it is, then so by association is he. So there’s also protection of his own interests, those of Earth, and, to bring it down to its most basic level, his job, and those of all who work on Babylon 5.

Dishonesty

Whenever you have politics you will have dishonesty. It’s just how it is. People say what they think people need or want to hear, often with no intention of backing up whatever claims, promises, threats or assurances they make. When you factor in many different alien races, then the potential for distrust multiplies and suspicion will breed dishonesty. This will be a recurring theme throughout the show, but here we see it displayed by Londo, who decides to pretend he has not heard from his government that they do not intend to intervene in the Ragesh 3 situation, in the hope that he can force the hands (or tentacles, suckers, appendages) of the others. G’Kar too practices dishonesty, having Karn declare that the Centauri colony asked for help from them and invited the Narn in. And Sinclair - fine, honest, upright specimen of humanity, the very model of a good soldier - also twists the truth in his favour, though to be fair that’s not for his own ends. He sees his particular dishonesty as being crucial to ensuring the League vote for sanctions and help Londo. Of course, he doesn’t know about G’Kar’s plan to expose the Centauri ambassador. The road to Hell and all that. By commanding Ivanova to also pretend she did not get any instruction to the contrary, either from him or from Earth, Sinclair makes her complicit in his lie. But hell: what’s a bit of dishonesty between friends?

Oops!

It may seem a small thing, but much of the resolution of the episode depends on it, so I ask how it is that G’Kar learned that the Centauri government were going to ignore the assault on Ragesh 3? It’s never explained, and while there could be several explanations, it’s just glossed over. Once you get to know the Centauri/Narn dynamic, and given that they look completely different to one another, you can’t countenance the idea of a spy working on Centauri Prime. Apart from anything else, we’ll see later that the hatred between both races leads to the immediate horrible torture and death of one by the other if they come into contact on their home ground, and it’s only outside forces and the fragile truce that keeps them from tearing each other apart. The Narn must have been expecting Centauri Prime to respond, so why would they put an agent in such clear danger just to confirm what they already knew? Yes, I suppose it could have been someone with a Changeling Net, but as we’ve learned in the pilot episode, those things are rare, expensive and hard to run without being detected.

G’Kar could have bugged Londo’s quarters, but how? I doubt he’s ever been inside them. Perhaps he paid someone to do it? Then there’s Vir, the only other weak link in the chain. He is in fact literally the only other one who knows of the decision on the station, but again, when we get to know Vir we’ll see that, though he’s naive and often innocent as a child, he is ferociously loyal, and would not betray Londo. G;Kar could have overheard him telling someone, true, but Vir is not the kind to blab about important Centauri secrets, and anyway, that would have been happenstance surely, and G’Kar’s whole plan seems to revolve around being able to expose Londo’s duplicity to the council.

JMS is a great writer, of that there’s no doubt, but everyone has an off day so I guess we can chalk it up to a loose end not tied up, but it smacks to me of laziness, being such an important point. I’m sure if asked today he would come up with some very plausible reason, but that’s after the fact, and the point is he makes no attempt to explain it in the episode, leaving us (well, me anyway) scratching our heads and thinking but how did he know? And no answer is forthcoming. It’s a sad lapse that tends to leave a sour taste in my mouth, despite the otherwise cohesion of the story. A quick scene, a word, a flashback would have explained it, but either he forgot it or decided nobody would notice. Well, he reckoned without me. If there’s a nit to be picked, rely on me. If there’s a plothole, well, to quote Khan: “I’ll chase him round the moons of Nemidia and round the Antares Maelstrom and through perdition’s flames before I give him up!” Or something.